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A slow, one-player thoughtgame written as an act of automatic writing for the Libre Baskerville Jam. An actual game I would play by myself while in a thoughtful mood, walking back to my dorm room at night in college. This is about viewing other people and places in the real world around us with the same wonder and awe we do with stars and possible alien peoples on them. Enjoy.

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The City is as Stars.pdf 38 kB

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Comments

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The City Is As Stars is a two-page, one-player rpg where you connect to other people by looking at city lights at night and imagining what's on the other side of them.

It's very simple, but the writing is lovely, and it does a good job at giving you a sense of interconnectedness with other people.

If you like concept-games, or lyric games, or other games-as-poetry type stuff, I think you'll like this. Similarly, if you like games as meditation exercises or ways of re-framing your thinking, it's worth picking up a copy of City.

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whenever i read something, i struggle to retain the information that i just consumed. it immediately slips out of my mind but i believe that this little game will be an exception. it was a mere two pages that will honestly stick with me for a long time and i can see myself playing this once quarantine is lifted and and i can finally go outside again, i'll appreciate each passerby through the lens of this book. 

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The City is as Stars is a thoughtful game in both ways: it’s insightful and smart, and it’s also fueled by a deep sense of empathy. It’s—or at least, it plays very similarly to—a game I’ve often loved in my life, without ever having thought of it as a game.

Often, a writer can suddenly reveal something you’ve known to be true all along, but had never put the words to. The City is as Stars feels like that. The city-sky has been there all along, after all; Fen’s important work is in showing us how to look for it—and how to look out for each other, once we’ve seen.